Character Select Background¶
Character select background work is part of a broader visual reskin workflow. Treat it like a small presentation scene: prepare the art, import it through the Level Editor workflow, and test it from the real character select screen.
Goal¶
Replace or customize the character select background for a mod or reskin.
Prerequisites¶
- A source mod under
Editor. - Background art sized for the character select layout.
- Any palette or UI art changes you want to test with it.
Steps¶
- Open the mod in the in-game editor menu.
- Launch the Level Editor.
- Choose the mode that exposes title, presentation, and skin/reskin screens.
- Open the character select background entry.
- Add or replace the background layer image.
- Set the image position and scale.
- Add additional layers only if the scene needs foreground, animated, or parallax elements.
- Save the scene.
- Return to the game and open character select.
Testing¶
- Confirm the background frames the character portraits and names cleanly.
- Check all player counts and character slots your mod supports.
- Check widescreen and standard screen modes.
- Confirm the art does not hide selection indicators, portraits, player cursors, or important text.
- If the background depends on palettes, test every palette that can appear on character select.