Create Cutscenes

Cutscenes use level-style visual scenes without normal combat flow. They can introduce a level, present the mod, replace Classic presentation scenes, or end a story.

Goal

Create a simple cutscene sequence and connect it to your mod.

Prerequisites

  • A source mod under Editor.
  • Cutscene art prepared as image layers.
  • Music or sound files if the cutscene uses custom audio.

Steps

  1. Open the mod in the in-game editor menu.
  2. Launch the Level Editor.
  3. Choose the mode that matches your target:
  4. Mod for your own level cutscenes, presentation, or ending scenes.
  5. Classic Reskin for replacing Classic title, presentation, ending, or level cutscenes.
  6. Create or open the cutscene file.
  7. Add one or more scenes.
  8. Add background, foreground, or animated layers.
  9. Set timing, camera movement, music, and scene end behavior.
  10. Save the cutscene.
  11. Test the transition from menu or gameplay into the cutscene and out of it.

Testing

  • Confirm every scene displays at the intended size and position.
  • Confirm the cutscene ends instead of trapping the player.
  • Confirm music starts, loops, stops, or changes correctly.
  • Test widescreen and standard screen modes if your art reaches the screen edge.
  • Test on a fresh game launch after saving.