Mod Character Palettes

Mod character palettes belong to an entity created by your mod.

Goal

Add alternate colors for your own playable characters, enemies, or items.

Prerequisites

  • A source mod under Editor.
  • A custom entity under Entities.
  • The entity's sprites are already imported and saved.

Steps

  1. Open the mod in the in-game editor menu.
  2. Open the character or palette tools.
  3. Select your entity.
  4. Create or edit an entity palette.
  5. Save the palette.
  6. Repeat for every alternate color you want to ship.

Entity-owned palettes are stored with the entity:

Entities/
  My Fighter/
    Palettes/
      palette 0.png
      palette 1.png

Testing

  • Test every palette on character select if the entity is playable.
  • Test palettes in gameplay lighting, hit flashes, and knockdown states.
  • For enemies, spawn multiple palette variants in one level.
  • For items and containers, check the object before and after it is hit or broken.