Mod Character Palettes¶
Mod character palettes belong to an entity created by your mod.
Goal¶
Add alternate colors for your own playable characters, enemies, or items.
Prerequisites¶
- A source mod under
Editor. - A custom entity under
Entities. - The entity's sprites are already imported and saved.
Steps¶
- Open the mod in the in-game editor menu.
- Open the character or palette tools.
- Select your entity.
- Create or edit an entity palette.
- Save the palette.
- Repeat for every alternate color you want to ship.
Entity-owned palettes are stored with the entity:
Entities/
My Fighter/
Palettes/
palette 0.png
palette 1.png
Testing¶
- Test every palette on character select if the entity is playable.
- Test palettes in gameplay lighting, hit flashes, and knockdown states.
- For enemies, spawn multiple palette variants in one level.
- For items and containers, check the object before and after it is hit or broken.